π€Shulker Hitbox
myitem:
Mechanics:
furniture:
hitbox:
shulkers:
# - offset scale length direction visible
- 0,0,0 1.0 1.0
- 1,0,0 1.2 1.5 EAST
- -1,0,0 0.8 2.0 UPLast updated
Shulker-Entity Hitboxes takes an offset, scale, length and direction Offset only supports full blocks, as shulkers are forcefully put at a full block. Meaning you cannot offset it by 0.5 blocks Scale is a single integer and determines the scale of the furniture. You cannot scale only the height, like with Interaction-Entity Hitboxes Length determines the extra length of the hitbox, and can be between 1..2 Direction determines the way the hitbox faces, if not specified, defaults to UP
This is only available for 1.20.5+ servers Should also be noted that the shulker-entity head will be visible on 1.21.1 & below It will be invisible for 1.21.2 and above as long as https://bugs.mojang.com/browse/MC-278123 is not fixed
myitem:
Mechanics:
furniture:
hitbox:
shulkers:
# - offset scale length direction visible
- 0,0,0 1.0 1.0
- 1,0,0 1.2 1.5 EAST
- -1,0,0 0.8 2.0 UPIf you struggle with finding the accurate hitbox-size you want for shulker-hitboxes, you can make them temporarily visible. To do this simply add true after the length or direction argument
Last updated