API

Repository & Dependencies

repositories {
    maven("https://repo.nexomc.com/releases")
}

dependencies {
    compileOnly("com.nexomc:nexo:<version>") //Nexo 1.X -> 1.X.0
}

JavaDocs

Nexo has JavaDocs published at https://jd.nexomc.com. These will be updated whenever changes to the API are made, which is not too often.

Custom Items

Nexo has its own ItemBuilder class which handles building its custom items. The NexoItems-class contains most of the methods you would need to handle items.

ItemBuilder itemBuilder = NexoItems.itemFromId(itemID);
ItemStack itemStack = itemBuilder.build();
String itemId = NexoItems.idFromItem(itemStack);

Nexo loads items in an async task, thus getting them in your plugins onEnable will likely fail You can listen for the NexoItemsLoadedEvent to be sure the items are registered

Custom Blocks

The NexoBlocks-class contains all the methods available for placing, removing and checking for custom blocks in Nexo.

NexoBlocks.place(itemID, location)

Furniture

The NexoFurniture-class contains all the methods available for placing, removing and checking for furniture in Nexo. In addition to this you can return the FurnitureMechanic of the Furniture to get specific properties of it if needed.

NexoFurniture.place(itemID, location, @Nullable player)

Custom Mechanics

Nexo allows you to add your own mechanics to the plugin, new ones or extending existing ones An example repository can be found here, with examples for both Java and Kotlin You can register your mechanic in your onEnable or wherever you want. This will register it when Nexo registers its own Mechanics, and parse them for items Mechanics consist of a Mechanic class with properties and methods. MechanicFactory consists of parsing method for global Mechanic properties & linking item -> mechanic NexoMechanicsRegisteredEvent - Called when Nexo loads/reloads Mechanics NexoItemsLoadedEvent - Called when Nexo finishes loading/reloading NexoItems

Custom PackServer

If you want a PackServer type that Nexo does not provide, you can make an addon that registers one. Make a class that extends NexoPackServer and override the methods you need.

class MyPackServer : NexoPackServer {
    override fun uploadPack(): CompletableFuture<Void>
    override fun sendPack(player: Player)
    override fun start()
    override fun stop()
    override fun packUrl(): String
    override fun packInfo(): ResourcePackInfo?
}

To register this with Nexo, you simply call PackServerRegistry.register(type, packServer)

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