Component Based (1.21.2+)
How to configure your armor?
forest_helmet:
material: PAPER # Can be any material, armor-item or anything else
Pack:
# Optional, if not specified, Nexo searches for any texture
# with the filename armorname_armor_layer_X.png
#CustomArmor:
# layer1: nexo:item/nexo_armors/forest_armor_layer_1
# layer2: nexo:item/nexo_armors/forest_armor_layer_2
texture: nexo:item/nexo_armors/forest_helmetforest_helmet:
Components:
equippable:
slot: HEAD
asset_id: nexo:forest
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