🎯Hitbox
Furnitures come with two core types, with and without collision-interactions. Collision hitboxes are normal barrier-blocks, whilst non-solid ones are interaction-entities. Interaction-entities have no collision, but can be any width and height, unlike barriers which are normal 1x1x1 blocks. Below are examples of how to use both. There are also two other types of hitboxes with collision but some other extra functionalities, Shulker- & Ghast-type hitboxes. Ghast Hitboxes are only available for 1.21.6+

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