# Hitbox

Furnitures come with two core types, with and without collision-interactions.\
Collision hitboxes are normal barrier-blocks, whilst non-solid ones are interaction-entities.\
Interaction-entities have no collision, but can be any width and height, unlike barriers which are normal 1x1x1 blocks. Below are examples of how to use both.\
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There are also two other types of hitboxes with collision but some other extra functionalities, Shulker- & Ghast-type hitboxes. Ghast Hitboxes are only available for 1.21.6+

{% hint style="info" %}
Furniture-Hitboxes might conflict with some Anti-Cheat plugins; [anti-cheat-plugins](https://docs.nexomc.com/compatibility/anti-cheat-plugins "mention")
{% endhint %}

<figure><img src="https://548966760-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FTAoAxayP9PrBtX9UQ5wa%2Fuploads%2Fgit-blob-9717cc6dbcdfd980e92bbb0b45be3f96ee4a5385%2F2025-06-20_16-51.png?alt=media" alt=""><figcaption><p>Showing off Barrier, Interaction, Shulker &#x26; Ghast Hitboxes</p></figcaption></figure>
