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    • ๐Ÿช‘Furniture Mechanic
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      • ๐Ÿ’กLight Mechanic
      • ๐Ÿง‘โ€๐ŸŒพFarming Mechanic
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  • How does it work?
  • First stage
  • Second stage
  • Third stage
  1. Mechanics
  2. Furniture Mechanic

Farming Mechanic

How does it work?

Nexo has a system for planting plants with various stages of growth, an example of how to configure it.

delay the time in ticks that it takes to grow probability to grow when the delay is passed light_boost when it has light nearby it grows faster next_stage you specify the next stage, it has to be an already created Nexo item.

rose_plant:
  itemname: "<gradient:#46EEAA:#2CBFC7>Rose Plant"
  material: COOKED_BEEF
  Pack:
    model: custom/plants/rose_stage_1

rose_seed:
  itemname: "<gradient:#46EEAA:#2CBFC7>Rose Seed"
  material: PAPER
  Mechanics:
    furniture:
      item: rose_plant_stage1
      evolution:
        delay: 10000
        probability: 0.5
        light_boost: true
        next_stage: rose_plant_stage1
      drop:
        silktouch: true
  Pack:
    model: custom/plants/rose_stage_1

First stage

rose_plant_stage1:
  material: PAPER
  Mechanics:
    furniture:
      evolution:
        delay: 10000
        probability: 0.5
        light_boost: true
        next_stage: rose_plant_stage2
      drop:
        silktouch: true
  Pack:
    model: custom/plants/rose_stage_1

Second stage

rose_plant_stage2:
  material: PAPER
  Mechanics:
    furniture:
      evolution:
        delay: 10000
        probability: 0.5
        light_boost: true
        next_stage: rose_plant_stage3
      drop:
        silktouch: true
  Pack:
    model: custom/plants/rose_stage_2

Third stage

rose_plant_stage3:
  material: PAPER
  Mechanics:
    furniture:
      evolution:
        delay: 100000
        probability: 0.25
        light_boost: true
      drop:
        silktouch: true
        loots:
          - { nexo_item: rose_seed, max_amount: 2, probability: 0.75 }
          - { nexo_item: rose_plant, max_amount: 5, probability: 0.55 }
  Pack:
    model: custom/plants/rose_stage_3

The plants can have the stages you decide, and the stages have to be a model created by you and not by the plugin for it to work. Now let's explain each mechanic farmland_required It is to be placed only in fertile soil.


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Last updated 3 months ago

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