⛑️Custom Player Armors
Nexo allows for creating fully custom Armor-sets for Players, using EquipmentModels.
How to configure your armor?
forest_helmet:
material: PAPER # Can be any material, armor-item or anything else
Pack:
# Optional, if not specified, Nexo searches for any texture
# with the filename armorname_armor_layer_X.png
#CustomArmor:
# layer1: nexo:item/nexo_armors/forest_armor_layer_1
# layer2: nexo:item/nexo_armors/forest_armor_layer_2
texture: nexo:item/nexo_armors/forest_helmetAn Equippable-Component is also necessary for the armor to display correctly.
Nexo will automatically assign it if it has not been manually specified.
You can optionally manually assign the component if you want to.
The value should be nexo:armorname, so in our example;
forest_helmet:
Components:
equippable:
slot: HEAD
asset_id: nexo:forestIf using a 3D model for your helmet, do not specify Components.equippable.asset_id

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