> For the complete documentation index, see [llms.txt](https://docs.nexomc.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.nexomc.com/configuration/custom-mob-armor-1.21.2+/custom-harness-1.21.6+.md).

# Custom Harness (1.21.6+)

With the Happy Ghast came a new type of equipment, the Harness.\
Custom harnesses use the same `CustomArmor`-section as [Custom Player Armors](/configuration/custom-armors.md), through the `harness` layer.

```yaml
forest_harness:
  material: PAPER
  itemname: "Forest Harness"
  Pack:
    texture: nexo:items/nexo_armor/forest_harness_icon
  CustomArmor:
    id: forest_harness
    harness: nexo:items/nexo_armor/forest_harness
```

Nexo fills in the Equippable-Component with `slot: BODY` and `allowed_entity_types: [HAPPY_GHAST]`.

{% hint style="info" %}
If you are unsure how to reference a TextureFile in a NexoItem config; [FAQ](/general-usage/faq.md#how-do-i-reference-a-resourcepack-file-in-a-config)
{% endhint %}
